local skel = fk.CreateSkill {
  name = "cent_coin_skill",
}

skel:addEffect("cardskill", {
  prompt = "#cent_coin_skill",
  mod_target_filter = Util.TrueFunc,
  can_use = Util.CanUseToSelf,
  on_effect = function(self, room, effect)
    if effect.to:isAlive() then
      effect.to:drawCards(1, skel.name)
    end
  end,
})

Fk:loadTranslationTable{
  ["cent_coin_skill"] = "幸运币",
  [":cent_coin_skill"] = "摸一张牌",
  ["#cent_coin_skill"] = "摸一张牌",
}


return skel
